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Back in 1998, GT Interactive had announced a platformer game for the Nintendo 64 called “40 Winks”, which was later cancelled and ultimately never released to the public. (Yes, a PlayStation version was published, but the N64 version never got to see the light of day.) In the world of modern gamers that have a feel for the past, or for those gamers that lived through the great 64-bit era, we always are looking to try to turn these kinds of titles into what we at RGN call “rescueware”, a concept of saving unreleased and incomplete games from oblivion. Piko Interactive had publically announced plans to hopefully make “40 Winks” a reality after 20 years, and it appears that it is now going to be the case.

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“40 Winks” is an action platformer where you control brother and sister, Ruff and Tumble. Your goal is to collect 40 winks scattered around the world to stop an evil man called Nitekap. Nitekap wants to turn the winks into hood-winks who are responsible for giving children nightmares. The game was commissioned from GT Interactive to Eurocom in 1998, but the following year showed a variety of financial hardships due to poor management. In response, GT Interactive downsized their operations, including selling some of their popular game franchises. Ultimately, this strain proved to be too much for the company, and they were sold to Infogrames.

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While “40 Winks” was able to see a release on the original PlayStation console, the Nintendo 64 port of the title was cancelled, and was thought to be lost forever. But of course, where the Internet exists, nothing could ever be completely lost in oblivion. Piko Interactive, a game developer and publisher that has been around since 2013 and specializes in games for retro consoles and computers, loaded a Kickstarter campaign to get this port completed, and available for sale as a physical release for the N64. The request for funds came to a total of $20,000, which was achieved extremely quickly, meaning that this release will finally be getting into our hands.

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There are two versions of the game that are going to be released, a standard version and a special edition. The regular version will feature the game in a traditional grey cartridge shell, along with a full color box, insert and instructional manual. The special edition includes the game on a colored cartridge shell, a special edition box and manual, alongside of a limited edition poster, and even a POG with the artwork on it. (It doesn’t get any more 90s than that!)

“40 Winks” will be the very first Nintendo 64 game to get released after the console was discontinued by Nintendo. There has not been any other homebrew, independent or unreleased game produced officially in a physical cartridge format since that time. The final officially released game for the console was “Tony Hawk’s Pro Skater 3”, which was released in August of 2002.

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Out of the money earned, 20% each of the total amount will go towards the cartridge shell, the circuit board, the design and printing, while 10% each will go towards taxes and bank fees. There are stretch goals that are in the works, including a special “40 Winks” controller that is compatible with the N64 console. This stretch goal has yet to be released, and will require a total funding amount of $60,000.

To grab a copy of the game, a pledge of $55 is required for the standard edition, or $85 for the special edition. Both of the versions will be able to get shipped worldwide, and are expected to be completed and delivered by September of this year.

Sources: Kickstarter